How do you explain a game where Handsome Squidward and Bob Belcher fall in love over a shared appreciation of cannibalism? You probably can't. You just have to show someone.

That's the magic - and the slight frustration - at the heart of Tomodachi Life: Living the Dream, Nintendo's follow-up to the beloved 3DS life sim that's finally arrived on Switch. As The Verge notes in their review, the game is less a traditional life simulator and more of a joke-generating machine. A very good one.

What actually is this game?

If you missed the original, the concept is delightfully odd. You populate an island with Mii characters - yourself, your friends, celebrities, fictional characters, whoever you like - and then watch as they develop personalities, relationships, and deeply unhinged opinions about food. The game doesn't so much ask you to play it as it invites you to witness it.

Living the Dream expands on that formula by giving players more creative tools and fewer restrictions to crank the weirdness up even further. The result is a sandbox where the funniest outcomes often come from combinations you never planned. It's emergent comedy at its most chaotic.

Built to be shared, sort of

Here's where things get interesting - and a little bittersweet. The whole appeal of Tomodachi Life has always been sharing your island's absurd moments with other people. A screenshot here, a clip there, passed around a group chat until everyone is crying laughing at a digital Bob Belcher doing something deeply inappropriate.

Living the Dream seems to understand this. The Switch version gives you more ways to capture and create those shareable moments. But according to The Verge's review, Nintendo's own infrastructure around sharing those moments feels underdeveloped - like the game wants you to spread the chaos, but the tools to actually do it haven't quite caught up with that vision.

It's a bit like throwing a great party but forgetting to give people the address.

Why it still matters

None of that stops Living the Dream from being genuinely entertaining in a way that's hard to replicate. In an era of polished, serious open-world epics, there's something refreshing about a game whose entire purpose is to generate situations too strange to be scripted.

If you have friends who appreciate a good screenshot sent at 11pm with zero context, this game was made for your group chat. Just maybe be ready to do the sharing work yourself.